<?xml version="1.0" encoding="utf-8"?>
<Workbook>
    <Worksheet>
        <Table>
            <Row>
                <Cell><Data ss:Type="string">Ident</Data></Cell>
                <Cell><Data ss:Type="string">Comment</Data></Cell>
                <Cell><Data ss:Type="string">English</Data></Cell>
                <Cell><Data ss:Type="string">French</Data></Cell>
                <Cell><Data ss:Type="string">Spanish</Data></Cell>
                <Cell><Data ss:Type="string">German</Data></Cell>
                <Cell><Data ss:Type="string">Italian</Data></Cell>
            </Row>
            <Row>
                <Cell><Data ss:Type="string">SCRYB_RANGER_TITLE</Data></Cell>
                <Cell><Data ss:Type="string">Scryb Ranger</Data></Cell>
                <Cell><Data ss:Type="string">Scryb Ranger</Data></Cell>
                <Cell><Data ss:Type="string">Ranger de la Scrutaie</Data></Cell>
                <Cell><Data ss:Type="string">Exploradora de Scryb</Data></Cell>
                <Cell><Data ss:Type="string">Scrybwaldläufer</Data></Cell>
                <Cell><Data ss:Type="string">Ranger di Scryb</Data></Cell>
            </Row>
            <Row>
                <Cell><Data ss:Type="string">SCRYB_RANGER_TYPE_LINE</Data></Cell>
                <Cell><Data ss:Type="string">Creature - Faerie</Data></Cell>
                <Cell><Data ss:Type="string">Creature - Faerie</Data></Cell>
                <Cell><Data ss:Type="string">Creature - Faerie</Data></Cell>
                <Cell><Data ss:Type="string">Creature - Faerie</Data></Cell>
                <Cell><Data ss:Type="string">Creature - Faerie</Data></Cell>
                <Cell><Data ss:Type="string">Creature - Faerie</Data></Cell>
            </Row>
            <Row>
                <Cell><Data ss:Type="string">SCRYB_RANGER_RULE_1</Data></Cell>
                <Cell><Data ss:Type="string">Flash</Data></Cell>
                <Cell><Data ss:Type="string">Flash</Data></Cell>
                <Cell><Data ss:Type="string">Flash</Data></Cell>
                <Cell><Data ss:Type="string">Flash</Data></Cell>
                <Cell><Data ss:Type="string">Flash</Data></Cell>
                <Cell><Data ss:Type="string">Flash</Data></Cell>
            </Row>
            <Row>
                <Cell><Data ss:Type="string">SCRYB_RANGER_RULE_2</Data></Cell>
                <Cell><Data ss:Type="string">Flying, protection from blue</Data></Cell>
                <Cell><Data ss:Type="string">Flying, protection from blue</Data></Cell>
                <Cell><Data ss:Type="string">Flying, protection from blue</Data></Cell>
                <Cell><Data ss:Type="string">Flying, protection from blue</Data></Cell>
                <Cell><Data ss:Type="string">Flying, protection from blue</Data></Cell>
                <Cell><Data ss:Type="string">Flying, protection from blue</Data></Cell>
            </Row>
            <Row>
                <Cell><Data ss:Type="string">SCRYB_RANGER_RULE_4</Data></Cell>
                <Cell><Data ss:Type="string">Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn.</Data></Cell>
                <Cell><Data ss:Type="string">Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn.</Data></Cell>
                <Cell><Data ss:Type="string">Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn.</Data></Cell>
                <Cell><Data ss:Type="string">Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn.</Data></Cell>
                <Cell><Data ss:Type="string">Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn.</Data></Cell>
                <Cell><Data ss:Type="string">Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn.</Data></Cell>
            </Row>
            <Row>
                <Cell><Data ss:Type="string">SPRITE_NOBLE_TITLE</Data></Cell>
                <Cell><Data ss:Type="string">Sprite Noble</Data></Cell>
                <Cell><Data ss:Type="string">Sprite Noble</Data></Cell>
                <Cell><Data ss:Type="string">Noble farfadette</Data></Cell>
                <Cell><Data ss:Type="string">Noble hada</Data></Cell>
                <Cell><Data ss:Type="string">Edle Sylphide</Data></Cell>
                <Cell><Data ss:Type="string">Folletta Nobile</Data></Cell>
            </Row>
            <Row>
                <Cell><Data ss:Type="string">SPRITE_NOBLE_TYPE_LINE</Data></Cell>
                <Cell><Data ss:Type="string">Creature - Faerie</Data></Cell>
                <Cell><Data ss:Type="string">Creature - Faerie</Data></Cell>
                <Cell><Data ss:Type="string">Creature - Faerie</Data></Cell>
                <Cell><Data ss:Type="string">Creature - Faerie</Data></Cell>
                <Cell><Data ss:Type="string">Creature - Faerie</Data></Cell>
                <Cell><Data ss:Type="string">Creature - Faerie</Data></Cell>
            </Row>
            <Row>
                <Cell><Data ss:Type="string">SPRITE_NOBLE_FLAVOUR</Data></Cell>
                <Cell><Data ss:Type="string">"By thorn and by stone, we will fight to see the day when beauty returns to this world."</Data></Cell>
                <Cell><Data ss:Type="string">"By thorn and by stone, we will fight to see the day when beauty returns to this world."</Data></Cell>
                <Cell><Data ss:Type="string">"By thorn and by stone, we will fight to see the day when beauty returns to this world."</Data></Cell>
                <Cell><Data ss:Type="string">"By thorn and by stone, we will fight to see the day when beauty returns to this world."</Data></Cell>
                <Cell><Data ss:Type="string">"By thorn and by stone, we will fight to see the day when beauty returns to this world."</Data></Cell>
                <Cell><Data ss:Type="string">"By thorn and by stone, we will fight to see the day when beauty returns to this world."</Data></Cell>
            </Row>
            <Row>
                <Cell><Data ss:Type="string">SPRITE_NOBLE_RULE_1</Data></Cell>
                <Cell><Data ss:Type="string">Flying</Data></Cell>
                <Cell><Data ss:Type="string">Flying</Data></Cell>
                <Cell><Data ss:Type="string">Flying</Data></Cell>
                <Cell><Data ss:Type="string">Flying</Data></Cell>
                <Cell><Data ss:Type="string">Flying</Data></Cell>
                <Cell><Data ss:Type="string">Flying</Data></Cell>
            </Row>
            <Row>
                <Cell><Data ss:Type="string">SPRITE_NOBLE_RULE_2</Data></Cell>
                <Cell><Data ss:Type="string">Other creatures you control with flying get +0/+1.</Data></Cell>
                <Cell><Data ss:Type="string">Other creatures you control with flying get +0/+1.</Data></Cell>
                <Cell><Data ss:Type="string">Other creatures you control with flying get +0/+1.</Data></Cell>
                <Cell><Data ss:Type="string">Other creatures you control with flying get +0/+1.</Data></Cell>
                <Cell><Data ss:Type="string">Other creatures you control with flying get +0/+1.</Data></Cell>
                <Cell><Data ss:Type="string">Other creatures you control with flying get +0/+1.</Data></Cell>
            </Row>
            <Row>
                <Cell><Data ss:Type="string">SPRITE_NOBLE_RULE_3</Data></Cell>
                <Cell><Data ss:Type="string">{T}: Other creatures you control with flying get +1/+0 until end of turn.</Data></Cell>
                <Cell><Data ss:Type="string">{T}: Other creatures you control with flying get +1/+0 until end of turn.</Data></Cell>
                <Cell><Data ss:Type="string">{T}: Other creatures you control with flying get +1/+0 until end of turn.</Data></Cell>
                <Cell><Data ss:Type="string">{T}: Other creatures you control with flying get +1/+0 until end of turn.</Data></Cell>
                <Cell><Data ss:Type="string">{T}: Other creatures you control with flying get +1/+0 until end of turn.</Data></Cell>
                <Cell><Data ss:Type="string">{T}: Other creatures you control with flying get +1/+0 until end of turn.</Data></Cell>
            </Row>
            <Row>
                <Cell><Data ss:Type="string">STUFFY_DOLL_TITLE</Data></Cell>
                <Cell><Data ss:Type="string">Stuffy Doll</Data></Cell>
                <Cell><Data ss:Type="string">Stuffy Doll</Data></Cell>
                <Cell><Data ss:Type="string">Poupée de son</Data></Cell>
                <Cell><Data ss:Type="string">Muñeca de trapo</Data></Cell>
                <Cell><Data ss:Type="string">Ausgestopfte Puppe</Data></Cell>
                <Cell><Data ss:Type="string">Bambola di Pezza</Data></Cell>
            </Row>
            <Row>
                <Cell><Data ss:Type="string">STUFFY_DOLL_TYPE_LINE</Data></Cell>
                <Cell><Data ss:Type="string">Artifact Creature - Construct</Data></Cell>
                <Cell><Data ss:Type="string">Artifact Creature - Construct</Data></Cell>
                <Cell><Data ss:Type="string">Artifact Creature - Construct</Data></Cell>
                <Cell><Data ss:Type="string">Artifact Creature - Construct</Data></Cell>
                <Cell><Data ss:Type="string">Artifact Creature - Construct</Data></Cell>
                <Cell><Data ss:Type="string">Artifact Creature - Construct</Data></Cell>
            </Row>
            <Row>
                <Cell><Data ss:Type="string">STUFFY_DOLL_RULE_1</Data></Cell>
                <Cell><Data ss:Type="string">As Stuffy Doll enters the battlefield, choose a player.</Data></Cell>
                <Cell><Data ss:Type="string">As Stuffy Doll enters the battlefield, choose a player.</Data></Cell>
                <Cell><Data ss:Type="string">As Stuffy Doll enters the battlefield, choose a player.</Data></Cell>
                <Cell><Data ss:Type="string">As Stuffy Doll enters the battlefield, choose a player.</Data></Cell>
                <Cell><Data ss:Type="string">As Stuffy Doll enters the battlefield, choose a player.</Data></Cell>
                <Cell><Data ss:Type="string">As Stuffy Doll enters the battlefield, choose a player.</Data></Cell>
            </Row>
            <Row>
                <Cell><Data ss:Type="string">STUFFY_DOLL_RULE_2</Data></Cell>
                <Cell><Data ss:Type="string">Stuffy Doll is indestructible.</Data></Cell>
                <Cell><Data ss:Type="string">Stuffy Doll is indestructible.</Data></Cell>
                <Cell><Data ss:Type="string">Stuffy Doll is indestructible.</Data></Cell>
                <Cell><Data ss:Type="string">Stuffy Doll is indestructible.</Data></Cell>
                <Cell><Data ss:Type="string">Stuffy Doll is indestructible.</Data></Cell>
                <Cell><Data ss:Type="string">Stuffy Doll is indestructible.</Data></Cell>
            </Row>
            <Row>
                <Cell><Data ss:Type="string">STUFFY_DOLL_RULE_3</Data></Cell>
                <Cell><Data ss:Type="string">Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.</Data></Cell>
                <Cell><Data ss:Type="string">Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.</Data></Cell>
                <Cell><Data ss:Type="string">Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.</Data></Cell>
                <Cell><Data ss:Type="string">Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.</Data></Cell>
                <Cell><Data ss:Type="string">Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.</Data></Cell>
                <Cell><Data ss:Type="string">Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.</Data></Cell>
            </Row>
            <Row>
                <Cell><Data ss:Type="string">STUFFY_DOLL_RULE_4</Data></Cell>
                <Cell><Data ss:Type="string">{T}: Stuffy Doll deals 1 damage to itself.</Data></Cell>
                <Cell><Data ss:Type="string">{T}: Stuffy Doll deals 1 damage to itself.</Data></Cell>
                <Cell><Data ss:Type="string">{T}: Stuffy Doll deals 1 damage to itself.</Data></Cell>
                <Cell><Data ss:Type="string">{T}: Stuffy Doll deals 1 damage to itself.</Data></Cell>
                <Cell><Data ss:Type="string">{T}: Stuffy Doll deals 1 damage to itself.</Data></Cell>
                <Cell><Data ss:Type="string">{T}: Stuffy Doll deals 1 damage to itself.</Data></Cell>
            </Row>
        </Table>
    </Worksheet>
</Workbook>