<?xml version="1.0"?>
<MULTICARDS>
	<CARD>
		<TITLE text="SKELETON_SHARD_TITLE" />
		<FILENAME text="Skeleton_Shard" />
		<ARTID value="81920014" />
		<FRAMECOLOUR name="A" />
		<COLOR value="A" />
		<ARTIST name="Doug Chaffee" />
		<CASTING_COST cost="{3}" />
		<CARDNUMBER value="127" />
		<FLAVOURTEXT text="SKELETON_SHARD_FLAVOUR" />
		<TYPE metaname="Artifact" />
		<EXPANSION metaname="PCH" />
		<RARITY metaname="uncommon" />
		<ACTIVATED_ABILITY tag="SKELETON_SHARD_RULE_1" layer="0">
			<COST type="Mana" cost="{3}" />
			<COST type="TapSelf" />
			<TARGET_DETERMINATION>
				return TargetCreatureInYourGraveyard()
			</TARGET_DETERMINATION>
			<PLAYTIME>
				ChooseTarget( "ChooseCreatureInGraveyardToHand" )
			</PLAYTIME>
			<EFFECT>
				PutTargetCardInHand()
				Object():GetTargetCard():GuidedReveal( ZONE_GRAVEYARD, ZONE_HAND )
			</EFFECT>
		</ACTIVATED_ABILITY>
		<ACTIVATED_ABILITY tag="SKELETON_SHARD_RULE_2" layer="0">
			<COST type="Mana" cost="{B}" />
			<COST type="TapSelf" />
			<TARGET_DETERMINATION>
				return TargetCreatureInYourGraveyard()
			</TARGET_DETERMINATION>
			<PLAYTIME>
				ChooseTarget( "ChooseCreatureInGraveyardToHand" )
			</PLAYTIME>
			<EFFECT>
				PutTargetCardInHand()
				Object():GetTargetCard():GuidedReveal( ZONE_GRAVEYARD, ZONE_HAND )
			</EFFECT>
		</ACTIVATED_ABILITY>
	</CARD>
</MULTICARDS>
