<?xml version="1.0"?>
<MULTICARDS>
	<CARD>
		<TITLE text="CORETAPPER_TITLE" />
		<FILENAME text="Coretapper" />
		<ARTID value="81920040" />
		<FRAMECOLOUR name="A" />
		<COLOR value="A" />
		<ARTIST name="Dany Orizio" />
		<SUB_TYPE metaname="Myr" />
		<CASTING_COST cost="{2}" />
		<CARDNUMBER value="107" />
		<POWER value="1" />
		<TOUGHNESS value="1" />
		<FLAVOURTEXT text="CORETAPPER_FLAVOUR" />
		<TYPE metaname="Artifact" />
		<TYPE metaname="Creature" />
		<EXPANSION metaname="DST" />
		<RARITY metaname="uncommon" />
		<ACTIVATED_ABILITY tag="CORETAPPER_RULE_1" layer="0">
			<COST type="TapSelf" />
			<TARGET_DETERMINATION>
				return TargetArtifactGood()
			</TARGET_DETERMINATION>
			<PLAYTIME>
				ChooseTargetArtifact()
			</PLAYTIME>
			<EFFECT>
				if Object():GetTargetCard() ~= nil then
					AddChargeCounter( Object():GetTargetCard() )
				end
			</EFFECT>
		</ACTIVATED_ABILITY>
		<ACTIVATED_ABILITY tag="CORETAPPER_RULE_2" layer="0">
			<COST type="SacrificeSelf" />
			<TARGET_DETERMINATION>
				return TargetArtifactGood()
			</TARGET_DETERMINATION>
			<PLAYTIME>
				ChooseTargetArtifact()
			</PLAYTIME>
			<EFFECT>
				if Object():GetTargetCard() ~= nil then
					AddChargeCounter( Object():GetTargetCard() )
					AddChargeCounter( Object():GetTargetCard() )
				end
			</EFFECT>
		</ACTIVATED_ABILITY>
	</CARD>
</MULTICARDS>
