<?xml version="1.0"?>
<MULTICARDS>
	<CARD>
		<TITLE text="STUFFY_DOLL_TITLE" />
		<FILENAME text="Stuffy_Doll" />
		<ARTID value="81920090" />
		<FRAMECOLOUR name="A" />
		<COLOR value="A" />
		<ARTIST name="Dave Allsop" />
		<SUB_TYPE metaname="Construct" />
		<CASTING_COST cost="{5}" />
		<CARDNUMBER value="264" />
		<POWER value="0" />
		<TOUGHNESS value="1" />
		<TYPE metaname="Artifact" />
		<TYPE metaname="Creature" />
		<EXPANSION metaname="TSP" />
		<RARITY metaname="rare" />
		<ACTIVATED_ABILITY tag="STUFFY_DOLL_RULE_4" layer="0">
			<COST type="TapSelf" />
			<EFFECT>
				Object():DealDamage( 1, Object() )
			</EFFECT>
		</ACTIVATED_ABILITY>
		<TRIGGERED_ABILITY tag="STUFFY_DOLL_RULE_1" auto_skip="1" layer="8">
			<TRIGGER value="COMES_INTO_PLAY">
				return SelfTriggered()
			</TRIGGER>
			<TARGET_DETERMINATION>
				return TargetPlayerBad()
			</TARGET_DETERMINATION>
			<PRE_EFFECT>
				ChooseTargetPlayer()
			</PRE_EFFECT>
			<EFFECT>
				if (Object():GetTargetPlayer() ~= nil) then
					Object():Register_Object_Set( 0, Object():GetTargetPlayer() )
				end
			</EFFECT>
		</TRIGGERED_ABILITY>
		<STATIC_ABILITY tag="STUFFY_DOLL_RULE_2" layer="0">
			<EFFECT>
				Indestructible()
			</EFFECT>
		</STATIC_ABILITY>
		<TRIGGERED_ABILITY tag="STUFFY_DOLL_RULE_3" layer="8">
			<TRIGGER value="CREATURE_TOOK_DAMAGE">
				return SelfTriggered()
			</TRIGGER>
			<EFFECT>
				if (Object():Register_Object_Get( 0 ) ~= nil) then
					Object():Register_Object_Get( 0 ):DealDamage( Damage():GetAmount(), Object() )
				end
			</EFFECT>
		</TRIGGERED_ABILITY>
	</CARD>
</MULTICARDS>
