<?xml version="1.0"?>
<MULTICARDS>
	<CARD>
		<TITLE text="WEE_DRAGONAUTS_TITLE" />
		<FILENAME text="Wee_Dragonauts" />
		<ARTID value="81920231" />
		<FRAMECOLOUR name="UR GOLD" />
		<COLOR value="Z" />
		<ARTIST name="Greg Staples" />
		<SUB_TYPE metaname="Faerie" />
		<SUB_TYPE metaname="Wizard" />
		<CASTING_COST cost="{1}{U}{R}" />
		<CARDNUMBER value="137" />
		<POWER value="1" />
		<TOUGHNESS value="3" />
		<FLAVOURTEXT text="WEE_DRAGONAUTS_FLAVOUR" />
		<TYPE metaname="Creature" />
		<EXPANSION metaname="GPT" />
		<RARITY metaname="common" />
		<STATIC_ABILITY tag="WEE_DRAGONAUTS_RULE_1" layer="0">
			<EFFECT>
				Flying()
			</EFFECT>
		</STATIC_ABILITY>
		<TRIGGERED_ABILITY tag="WEE_DRAGONAUTS_RULE_2" auto_skip="1" layer="7c">
			<TRIGGER value="SPELL_PLAYED">
				return (((TriggerObject():GetCardType():Test( CARD_TYPE_INSTANT ) ~= 0) or (TriggerObject():GetCardType():Test( CARD_TYPE_SORCERY ) ~= 0)) and (TriggerObject():GetPlayer() == Object():GetPlayer()))
			</TRIGGER>
			<EFFECT>
				AddPowerAndToughnessToSelf( 2, 0 )
			</EFFECT>
			<DURATION>
				return UntilEndOfTurn()
			</DURATION>
		</TRIGGERED_ABILITY>
	</CARD>
</MULTICARDS>
