DotP 2014: Core Fixes

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Revision as of 06:00, 3 September 2013 by RiiakShiNal (Talk | contribs) (Change History: v1.10)

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This mod contains fixes for cards included in the DotP 2014 official game. As such you will not find art, decks, or other game changes in this mod.

Requirements

Installation

Just drop the wad into the DotP 2014 game directory and you're done.

Items Included

Cards

  • Admonition Angel (ADMONITION_ANGEL_357876)
    • Can now target other instances of Admonition Angel (changed FE_CARD_NAME to FE_CARD_INSTANCE).
  • Artisan of Kozilek (ARTISAN_OF_KOZILEK_357892)
    • Rework of Annihilator to prevent sacrificing of invisible tokens and correct behavior in 2-Headed Giant games.
  • Blightsteel Colossus (BLIGHTSTEEL_COLOSSUS_348457)
    • Last ability will no longer prevent Blightsteel Colossus from being discarded.
    • Shuffles owner's library now instead of EffectController's (for example after being taken by Act of Treason, then sacrificed).
  • Butcher Ghoul (BUTCHER_GHOUL_337736)
    • Undying fixed so that it actually enters the battlefield with a +1/+1 counter instead of getting one after it enters.
  • Commandeer (COMMANDEER_357890)
    • Fixed alternate cost text problem by changing the text id to CARD_QUERY_EXILE_2_BLUE_CARDS.
  • Dinrova Horror (DINROVA_HORROR_365868)
    • Changed GetPlayer() to GetOwner() so that the correct player is forced to discard.
  • Drove of Elves (DROVE_OF_ELVES_348519)
    • Layer corrected from 7B to 7A
  • Eldrazi Conscription (ELDRAZI_CONSCRIPTION_338013)
    • Rework of Annihilator to prevent sacrificing of invisible tokens and correct behavior in 2-Headed Giant games.
  • Form of the Dragon (FORM_OF_THE_DRAGON_349284)
    • Fixed Two-Headed Giant behavior in the prevention of attacks by non-flying creatures.
  • Geralf's Messenger (GERALFS_MESSENGER_348993)
    • Undying fixed so that it actually enters the battlefield with a +1/+1 counter instead of getting one after it enters.
  • Green Sun's Zenith (GREEN_SUNS_ZENITH_348854)
    • Will now shuffle twice as per the rules (can be important for cards like Psychogenic Probe).
  • Heedless One (HEEDLESS_ONE_CH7)
    • Layer corrected from 7B to 7A
  • It That Betrays (IT_THAT_BETRAYS_338017)
    • Rework of Annihilator to prevent sacrificing of invisible tokens and correct behavior in 2-Headed Giant games.
  • Jace's Mindseeker (JACES_MINDSEEKER_362753)
    • Changed Library_GetNth(1) to Library_GetNth(0) so that the top card is properly milled.
  • Krovikan Mist (KROVIKAN_MIST_337812)
    • Layer corrected from 7B to 7A
  • Lobotomy (LOBOTOMY_357874)
    • Corrected a logic error in the filter than was preventing non-basic lands from being selected.
  • Mikaeus, the Unhallowed (MIKAEUS_THE_UNHALLOWED_348996.XML)
    • Complete rework of the ability to grant Undying to other non-human creatures to have them actually enter the battlefield with +1/+1 counters instead of getting them afterwards.
    • Rework of the Undying grant ability again to remove the dependency on my Characteristics Functions.
  • Mindleech Mass (MINDLEECH_MASS_357873)
    • Extra check for nil to prevent errors in SCRIPT_LOG.
  • Pathrazer of Ulamog (PATHRAZER_OF_ULAMOG_338018)
    • Rework of Annihilator to prevent sacrificing of invisible tokens and correct behavior in 2-Headed Giant games.
  • Primeval Titan (PRIMEVAL_TITAN_348409)
    • Added QUERY_FLAG_UP_TO so that player may choose only one land land if they desire.
  • Protean Hydra (PROTEAN_HYDRA_345321)
    • 2nd Ability changed so it no longer adds counters if Protean Hydra changes zones before end of turn.
  • Spirit Mantle (SPIRIT_MANTLE_345358)
    • Added workaround so that Protection is properly lost when LoseAllAbilities() is called.
  • Stave Off (STAVE_OFF_348515)
    • Added workaround so that Protection is properly lost when LoseAllAbilities() is called.
  • Thalia, Guardian of Thraben (THALIA_GUARDIAN_OF_THRABEN_348998)
    • Added a land exclusion to the trigger so that untapped mana producing land is not required to play land.
  • Ulamog's Crusher (ULAMOGS_CRUSHER_338023)
    • Rework of Annihilator to prevent sacrificing of invisible tokens and correct behavior in 2-Headed Giant games.
  • Unquestioned Authority (UNQUESTIONED_AUTHORITY_365919)
    • Added workaround so that Protection is properly lost when LoseAllAbilities() is called.
  • Vengeful Vampire (VENGEFUL_VAMPIRE_350086)
    • Undying fixed so that it actually enters the battlefield with a +1/+1 counter instead of getting one after it enters.
  • Vorapede (VORAPEDE_348984)
    • Undying fixed so that it actually enters the battlefield with a +1/+1 counter instead of getting one after it enters.

Functions - RSN_ANNIHILATOR.LOL

RSN_Annihilator_Player_Choosing

This function is used to have the player choose the target for the Annihilator ability (first RESOLUTION_TIME_ACTION). In Free-For-All games this is handled automatically since the only choice is the defending player. In 2-Headed Giant games the controller will get to choose between the players on the defending team.

Parameters: None.

Returns: None.

Usage Example:

<RESOLUTION_TIME_ACTION>
	RSN_Annihilator_Player_Choosing()
</RESOLUTION_TIME_ACTION>

RSN_Annihilator_Permanent_Choosing

This function is used for the second RESOLUTION_TIME_ACTION for Annihilator abilities and will force the chosen player to sacrifice the appropriate number of permanents for this Annihilator ability.

Parameters:

  • nAmount - The amount of Annihilator the card has, will be 2 for Annihilator 2 abilities, 3 for Annihilator 3, etc....

Returns: None.

Usage Example:

<RESOLUTION_TIME_ACTION>
	RSN_Annihilator_Permanent_Choosing( 2 )
</RESOLUTION_TIME_ACTION>

RSN_Annihilator_Sacrificing

This function is used for the third RESOLUTION_TIME_ACTION for Annihilator abilities and will handle sacrificing all chosen permanents regardless of the amount.

Parameters: None.

Returns: None.

Usage Example:

<RESOLUTION_TIME_ACTION>
	RSN_Annihilator_Sacrificing()
</RESOLUTION_TIME_ACTION>

Text Entries

  • Tribal Enchantment (COMPOUND_TYPE_ENCHANTMENT_TRIBAL)

Change History

  • v1.10
    • Fixed Ranger's Guile, it now only allows targeting of your creatures (thanks to Nay).
    • Chinese translations for all fixed cards (thanks to Tigertooth for providing them).
  • v1.09
    • Rework of Mikaeus, the Unhallowed as we now know that we can access resource abilities from a granted ability (this was not possible in DotP 2013). As a nice side-effect this mod no longer has any requirements other than the DotP 2014 itself.
    • Fixed Form of the Dragon to work properly in preventing attacks in Two-Headed Giant games by non-flying creatures in compliance with rule 810.7c of the Comprehensive Rules.
  • v1.08
    • Added a workaround for Protection not being removed by calls to LoseAllAbilities() for Spirit Mantle, Stave Off, and Unquestioned Authority.
  • v1.07
    • Fixed Blightsteel Colossus, can now be discarded and shuffles owner's library (thanks to sumomole).
    • Fixed Green Sun's Zenith, it now shuffles the deck twice as per the rules (thanks to sumomole).
    • Fixed Lobotomy, logic error was preventing the selection of non-basic lands (thanks to sumomole).
  • v1.06
    • Fixed wrong alternate cost text on Commandeer (thanks to Miraika)
  • v1.05
    • Finally fixed Mikaeus, the Unhallowed.
    • Added Tribal Enchantment text fix. (thanks to thefiremind)
    • This mod now requires my Characteristics and ObjectDC functions to work properly.
  • v1.04
    • Reverting Mikaeus, the Unhallowed until I can come up with a proper fix for his granted Undying ability.
  • v1.03
    • Additional nil check on Mindleech Mass.
    • Undying fixed on Butcher Ghoul, Geralf's Messenger, Mikaeus, the Unhallowed, Vengeful Vampire, and Vorapede (thanks to sumomole and thefiremind).
  • v1.02
    • Layers fixed on Drove of Elves, Heedless One, and Krovikan Mist (thanks to thefiremind)
  • v1.01
    • Protean Hydra fixed (thanks to sumomole)
  • v1.0 - Initial Release

Download

File:Data DLC Core Fixes.wad